Posted 20 hours ago

Drei Magier Cheating Moth

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We usually play the same amount of times as players so each person has the chance to start as the guard bug. As we have got quite adept at cheating as a family now! Often the starting guard bug remains as such throughout the entire game as players get more and more creative with their cheating tactic. When playing with a new player who has not got the hang of the cheating yet, you see a lot of chance cheating as more experienced players abuse the poor new guard. Scores are tallied at the end of the round. Each player adds 1 penalty point from their score for each normal card left in their hand. They add 5 penalty points for each action card left in their hand. 10 penalty points are added for each Cheating Moth left in their hand. CONTINUING THE GAME

The player with the Guard Bug also gets to go first. In Cheating Moth, players are trying to get rid of all the cards in their hand. They do this by playing cards to the discard pile. Cards can only be played if they are one number higher or lower than the top card of the discard pile. The card type does not matter in this regard. If a player is unable to play a card, they must draw one and end their turn. They cannot play the card they drew. If the player accused of cheating was not cheating at all, the Guard Bug player must draw a card from the draw pile. They continue being the Guard Bug player. CHEATING MOTH The player who has the Guard Bug card is not allowed to cheat. They are responsible for catching cheaters during the game. When they think a player is cheating, they point at that player and say, “Caught!” What do you do with you kids when you are in a creative mood? Draw a wonky house? Get play dough on every bit of sofa? Maybe get a bit more ambitious and try a paper mache hot air balloon that resembles a deflated set of bag pipes? Well Inka and Marcus Brand of Exit The Game fame, make games with their children. Right? I know!


The Cheating Moth cards cannot be played onto the discard pile by anyone except the Guard Bug player. They must be cheated away by anyone who is not the Guard Bug player. They also cannot be given to other players. ENDING A ROUND Players dispose of their cards with the care of duty of a life guard looking over a deserted frozen swimming pool. The look on the face of a new player when they go to play there 5th card and think others still have a few left and realise everyone else is down to one! Great fun. The main goal of the game is to get rid of your entire hand by playing it into the pile in the center. Each card has a number on it, and to play your number has to be one higher or lower than it. The game has Action cards that force a player to complete an action:

Play one round for each player in the game. Each player will start the round a the Guard Bug one time. The role passes left each round. WINNING Being the guard means you cannot cheat yourself, but it is also the only time you can legally lay the cheating moth card. And of course, if you catch someone else cheating, you can give them one of your cards. So it balances out well. In Mogel Motte you want to get rid of all the cards in your hand before anyone else. Each player starts the round with a hand of eight cards, with one player (the oldest) receiving the guard bug – which stays on the table throughout the game – and one card being turnd face-up to start a discard pile. The cards are numbered 1-5, with the majority of them having only numbers; some cards have special abilities that come into play when added to the discard pile or in a player's hand.

Players must always hold their cards above the table. Only one card can be cheated away at a time. If a player gets caught cheating by the Guard Bug player, no one else is allowed to cheat until the matter is settled. The last card in a player’s hand cannot be cheated away. GUARD BUG

Whoever plays a spider may immediately give one of their cards to any other player. They may not give away the Cheating Moth. MOSQUITO Cheating is a necessity as the "Cheating Moth" cards can't be played onto the discard pile, but must be disappeared via cheating. (The Guard, however, can play these cards as the Guard is not allowed to cheat.) Sorry, for now we are not offering deliveries outside the UK as the delivery charges are astronomical. If there's something you can't find elsewhere, we may be able to do a custom quote for you. Please get in touch. The only rule is that only one card can be disposed of at a time. You can never hide a card when two other players are discussing a previous cheating incident! And you must not hide your final card, that must be placed legally.

Once a pile reaches 5, the next player may play a 1 or a 4. If the card is a 1, the next player may play a 2 or a 5. CHEATING Oh my. It is a joy to see and play. We regularly end games with cards in the most unusual of places. My favourite recently being when, two hours after finishing playing, I went to change my clothes, and found one of my sons cards stuffed inside my trousers, unknown to me! Cards end up everywhere and after each game we are searching the rooms, house, each other, sometimes garden to find where all the cards have ended up!

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